My wallet is going to take a hit. Even though I've got tons of stuff to work through yet, in three days I'll be signing up for another round.
Friday, September 27, 2013
Sunday, September 22, 2013
Completed Pathfinder Iconics
I finally polished off the Pathfinder Iconic characters last night. Normally it wouldn't take me so long to do so few figures, but I'm busier than ever and lack time to paint. Anyway, there's my excuse. These figures are not Reaper Bones, but metal models. I ordered the metals to complete the set needed for the Pathfinder Adventure Card Game. The only exception is the Bard model, which is Bones.
So here they are. Click on the picture to expand it.
From left to right, Droogami the Snow Leopard, Lini the Gnome druid, Lem the Halfling Bard, Sajan the Monk, and Harsk the Dwarf Ranger. The final model is a Gray Maiden figure, and not one of the Pathfinder Iconic class models. I just liked the model and ordered it to bring my total high enough to qualify for Reaper's free shipping.
Here are some close ups, and front / back shots. The models have incredible details.
So that's supposed to be a Snow Leopard. It was looking fairly white / gray until the end where everything ended up tan. Well, crap. I'm not repainting it. The paints looked warm gray on my palette, but turned out too yellow. So now it's a Sand Leopard. Problem solved.
The Monk models is pretty cool, though his knife hand snapped off and had to be glued back. So while people complain about Bones models being warped, we have to remember that metal is often not much better. I tried to match the iconic paint schemes but had to give the bard a pink shirt. It just says "bard" to me.
The Ranger is carrying a crap-ton of stuff on his back. It was confusing to paint and I think I got some stuff wrong. Still, it looks cool now that it's finished. The Gray Maiden was fun to paint, and I was really pleased with the blending of her red cloak. So you can imagine my horror when I found a huge part of the cloak paint job chipped off over night. Again, people complain about Bones not holding paint, but it was my metal model that chipped. I had washed the bare metal, but I guess I must've missed a spot. Anyway, since I had the triad colors, repainting was easy. The chip did leave a mark and you might be able to see it in the picture.
That's enough fantasy for me. I've got six skeletons I've primed, and I'll do those. Otherwise, I want to push to finish off my 15mm Pacific war project. I was hoping to start the next WWII campaign soon, but am far behind schedule.
So here they are. Click on the picture to expand it.
From left to right, Droogami the Snow Leopard, Lini the Gnome druid, Lem the Halfling Bard, Sajan the Monk, and Harsk the Dwarf Ranger. The final model is a Gray Maiden figure, and not one of the Pathfinder Iconic class models. I just liked the model and ordered it to bring my total high enough to qualify for Reaper's free shipping.
Here are some close ups, and front / back shots. The models have incredible details.
So that's supposed to be a Snow Leopard. It was looking fairly white / gray until the end where everything ended up tan. Well, crap. I'm not repainting it. The paints looked warm gray on my palette, but turned out too yellow. So now it's a Sand Leopard. Problem solved.
The Monk models is pretty cool, though his knife hand snapped off and had to be glued back. So while people complain about Bones models being warped, we have to remember that metal is often not much better. I tried to match the iconic paint schemes but had to give the bard a pink shirt. It just says "bard" to me.
The Ranger is carrying a crap-ton of stuff on his back. It was confusing to paint and I think I got some stuff wrong. Still, it looks cool now that it's finished. The Gray Maiden was fun to paint, and I was really pleased with the blending of her red cloak. So you can imagine my horror when I found a huge part of the cloak paint job chipped off over night. Again, people complain about Bones not holding paint, but it was my metal model that chipped. I had washed the bare metal, but I guess I must've missed a spot. Anyway, since I had the triad colors, repainting was easy. The chip did leave a mark and you might be able to see it in the picture.
That's enough fantasy for me. I've got six skeletons I've primed, and I'll do those. Otherwise, I want to push to finish off my 15mm Pacific war project. I was hoping to start the next WWII campaign soon, but am far behind schedule.
Sunday, September 8, 2013
Pathfinder Iconics
Here are seven more Reaper Bones models that I've painted recently. These are the Pathfinder RPG iconic character classes. These all came with my Bones Kickstarter. For those unfamiliar with Pathfinder, all of their books contain persistent characters to represent different classes. These characters appear in all their supplements, usually in chapter page artwork where a bit of narration accompanies the illustration.
Click on the picture for a larger image. The characters from left to right are:Ezren the Wizard, Seelah the Paladin, Merisiel the Elf Rogue, Seoni the Sorcerer, Kyra the Cleric, Valeros the Fighter, and Amiri the Barbarian.
I still have other Pathfinder Iconic Class figures to paint, but they are metal and not Bones material. The reason I wanted all of these iconic models is for the new Pathfinder Adventure Card Game. It's a great adaptation of the RPG to a card based system. You still roll dice and gain levels like the RPG, but the combat and loot mechanics are different. The game gives you cards to represent the characters, but these models will look a lot nicer on the table.
Click on the picture for a larger image. The characters from left to right are:Ezren the Wizard, Seelah the Paladin, Merisiel the Elf Rogue, Seoni the Sorcerer, Kyra the Cleric, Valeros the Fighter, and Amiri the Barbarian.
I still have other Pathfinder Iconic Class figures to paint, but they are metal and not Bones material. The reason I wanted all of these iconic models is for the new Pathfinder Adventure Card Game. It's a great adaptation of the RPG to a card based system. You still roll dice and gain levels like the RPG, but the combat and loot mechanics are different. The game gives you cards to represent the characters, but these models will look a lot nicer on the table.
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