Heck yeah, time for looking back on all stuff I said I was going to do this year and discover how far off I was. Of course, maybe I wasn't too far off. All will be revealed momentarily as I look back on the year that was 2014!
What I Said I Planned To Do
Ah, plans and good intentions. I start the year with my head full of these, crap like losing weight and using my exercise bike for something as other than a clothes hanger. Fortunately this is a gaming blog and I don't fave to fess up to those disasters. (Seems I just did.... moving along.) If I look back to this post and compare to actual, here's what it looks like.
Miniatures Games
Bolt Action: I did succeed in this venture. I played about 15 - 18 games this year, but haven't touched it since July.
Other WW2 Rules: I gave Chain of Command about 3-4 walk-through games. I enjoyed it but the problem is I'll forget the rules between games and no one else is playing it. Anyway, the mission was to try it out and I did. Never got to Battlegroup Kursk, and the big fat rule book glares down on me from the bookshelf whenever I'm painting my figures. I'm still calling this a success.
Campaign Games: I played a campaign using Platoon Forward which was based on Operation Cobra and lasted seven games. I also did Operation Bagration this summer. So success here. I'm on a roll!
Air Combat: We're moving into "mixed bag" territory here. I assembled and completed both US and Japanese squadrons for a Guadalcanal campaign, but beyond a few games I never got anywhere with this. I'm going to have to call it a defeat on the "plan to actual" scoreboard. Wings of Glory is a fantastic game that gathers dust at an alarming rate. Just never worked it into the rotation. And that Bag the Hun / Squadron Forward combo never happened. I did add Angels 20 to the list, and played several games before resigning myself to it being a game to play once every other year. I guess air combat never really got off the ground in 2014. (But I have increased my frequency of lame puns.)
Naval Combat: I'm going to try to slip this past you, so here goes. I played a game of Axis and Allies War at Sea. I purchased a bunch of ships, threw them in a bag, and now watch them take up space in my hobby room. Does that fulfill my intentions for 2014? I'm going to say no, as I really intended to do more with this. War at Sea is solid, so maybe I'll revisit next year.
15mm Fantasy: This one's a cinch --never crossed my mind again after writing my blog and a few idea exchanges with friends. Fail.
Samurai Action: OK, I can redeem myself here by noting I completed assembly of the base set of Command & Colors Samurai Battles. It wasn't what I was thinking about when I set this goal, but I played a few games of it and it really scratches that Samurai itch. I'd like to actually paint these figures one day, but that's for another post. I'm going to call this a success.
Figure Scales: Yes! But in the opposite direction of what I planned. At the time I was thinking 10mm WW2 for company sized battles or expanding my 6mm collection. Instead I took on 20mm WW2. The project lost steam for me, as I can only paint the same damn models so many times before burnout. I still have work to do on this in 2015.
Other Games: Fail. Neither Malifaux nor Savage Worlds made an appearance in my gaming this year.
Board Games
Pathfinder Adventure Card Game: Massive success. I've been playing in a regular group biweekly and we're almost done with the first adventure path. We're going to tackle the next one in the upcoming year. Additionally, I've played on and off solo with my own set throughout the year. This was probably my favorite game of the 2014.
Combat Commander Series: Fail. Never touched them and forgot how they play. Too bad as I was high on these for a while. I'll get them back into some sort of rotation again.
Descent 2: I finished that campaign in the early part of the year and realized it's not such a great game after all. Success, but in a sad sort of way. Don't have much interest in this any more.
Elder Sign: Never touched it. Great game though. Fail.
DVG "Leader" series games: Success, but not as much as I'd have liked. I played another campaign of Phantom leader, and one test game of Thunderbolt Apache Leader. These games are incredible. I did the Kickstarter for Tiger Leader this year. I should play them more often than I do.
Living Card Games: Mega Fail. In fact, I've divested myself of these games except Warhammer Invasion. So I went the opposite way. I realized financially I can't keep up and that the "cycle" problem means you're playing with half a card pool most times. I just backed out completely and didn't even jump on the 40K version of Conquest when it came out.
Surprises for 2014
I went off in unexpected directions this year. It's not that I'm rigid about these New Year plans that I put in place, so I generally don't care what I'm doing as long as I have fun. Hence the sudden swing into 20mm WW2, etc. Beyond what I already mentioned, here are a few other things I hadn't foreseen.
28mm Horror: I started collecting zombies and zombie survivors with the intention of playing a modern zombie apocalypse game. Where did this thought come from? Not sure. I started reading the Walking Dead comics, so that probably did it.
Zombicide: I just love this game. Hell, I even painted the board pieces. Again, came from nowhere but I'm glad for it. I got in about a 8-10 games this year and introduced it to some friends.
Judge Dredd: Though I've not actually played Warlord's Judge Dredd game, I decided the campaign system looked so awesome that I bought the starter box and painted the forces. Now I've got to get them on the table!
Warlord: You'd think being a Reaper fanboy that I'd have tried this earlier. I've now got a complete army for the game. Again, just have to find time to play it. I gave the rules a walk-through and found them enjoyable with some weird parts. Overall, I think I'll love it.
Prehistoric Games: I actually started on cavemen and Neanderthal tribes this year. I intended to get prehistoric mammals for them to hunt or fight, but didn't follow through. This may be revived again, as I think it's an interesting idea.
Hail Caesar in 15mm: You may be wondering about this one since there're no blog updates around it. However, right now a crap-ton of 15mm Imperial Romans are on my painting desk. I read the rules late in the year and started gathering forces to be able to field Romans vs either Germanic tribes or Britons. I've been working most of this month on the Roman infantry and will have an update soon.
WH40K: I was talking about selling my 40K armies. Instead I got the new rules, finished painting the Tau I have, and will soon be getting my Codices updated and adding more models. So the about-face was a shock for me, but I realized how much I love this game. There's really little else like it.
Star Wars X-Wing: I forgot about this and had to go back to edit my post to include it. Of course, this turned out to be a big hit for me and just about everyone else I know. I have multiples of most popular ships and even invested in a KR Multicase to keep my ships ready for gaming. I played the game a number of times, including several with my son and one large group game with friends. I had dawdled about buying into this, but once I took the plunge I've never been happier with a game.
Thunderstone Advance: This deck-builder game is great solo and with others. I had been eying it for a while, then went all in to get the base game and expansions. I'm still not caught up yet! It's a fantastic game, though the most complex deck builder I've seen. I probably played 6-8 games this year, so it's not the biggest hit of the year. However, I definitely made a financial commitment to it that I was not expecting! Anyway, I highly recommend it for fans of deck builder for both the crunch and the fantasy theme. I'll be enjoying this one for a long time to come.
Well, by now you're probably sick of hearing about my year. I know I am. Overall, I had a good year for gaming. I wish all my four blog readers a very happy and safe New Year! See you in 2015!