Saturday, October 18, 2014

More Necropolis & Zombie Survivors

I finished up all but the skeletons for my Warlord Necropolis force. This week I painted the Bones versions of Necropolis gargoyles. Besides being inexpensive these models were completely assembled. The only issue was their wings had been compressed to fit into the blister. A quick dip in hot water reset them to original condition.

Though lightweight, the wings make their balance precarious. It's no big deal for a plastic model to topple, but still is aggravating. I ended up putting a small nail through the base bottoms to keep the gargoyles from falling off the base while the glue set. It ended up balancing them as well.

These were easy to paint. Basically prime black, then dry brush warm grays, wash with black, then highlights. I'd considered paint splattering them for extra texture but I don't think these are going to see a lot of play time. So the effort would be not worth the time and mess. I like how they turned out.

Last week I took some horrendous pictures of the other Necropolis models. One that I think people would have an interest in is the translucent plastic ghost model.  I took a better picture of it this week.


Lots of people don't know how to approach painting this model. I've seen people who just prime it and paint like any other model, and those who just fill the recesses with a dark wash.  I opted to paint directly on it without priming in order to preserve the translucent parts. Overall, I think it came out okay. The picture is still not as good as the model appears in person. The translucent effect is lost here, but I think you get the idea. It does look ghostly to me, and that's what makes this model unique.

I had a few models sitting on my desk as I pondered my next project. These are modern / zombie survivor type of models all from the Bones Kickstarter. I gave them all a quick paint job so they'd be ready when I might need them. My favorite is the zombie hunter with chainsaw. I liked the hand clinging her to pant leg!

Anyone who paints as many Reaper models as I do will eventually realize these models have their quirks. One that consistently aggravates me is clothing. Reaper models exist in a bizarre dimension where sleeves appear inexplicably from nowhere, or one side of a hand appears to wear a glove and the other side of the same hand does not. All sorts or extra-dimensional clothing exists in Reaper's world and can be a frustration when painting, particularly where layers of clothing appear and disappear on a whim.

However, no figure is more of a disaster than one I found in my Bones collection. I was looking forward to painting this guy, since he appeared like a thug with a sawed-off shotgun. What a unique model, I thought.

Well, unique is right. Check this out.
What the hell is going on with this guy's jacket? That's not a torn sleeve. One sleeve is full-length and the other is short. Model ruined. I couldn't believe what I was looking at. What is the logic here? The short sleeve is so defined that even a paint-over won't cure it. They modeled a flippin' wristwatch to drive the point home. Besides, I can't stop seeing this now that I know it's there. So I left the model mostly in primer black, quickly painted some large areas, and am now undecided if I toss it in the trash or keep it in case mix-n-match sleeve lengths ever becomes a fashion.

So that's this week's update. I've got a few new ideas brewing, including a few larger projects. Stay tuned!

4 comments:

Robert Brightwell said...

The last guy is supposed to be Mad Max http://cdn.screenrant.com/wp-content/uploads/Mad-Max-Fury-Road-Vehicles.jpg

Mike Wilster said...

It is a new fashion trend your just not hipster lol. The models look great Jerry.

Tim Kulinski said...

Mad Max is what I see., love the ghost model man, nice job.

Jerry said...

Thanks guys! Well, what about that Mad Max! I was surprised. I never realized what I had all along.