It has been a busy week for me and I've not done much on my various projects. What I have been doing is cleaning out a bag of Reaper metal fantasy models that have been hanging around for a while. Not much to write home about, but here they are.
These are "vampire thralls" or something similar. Not a lot of detail on these models but they look suitably undead and evil. They come two to a pack.
Then I had a couple of crossbowmen, a model type not represented in my fantasy collection. So I put them on the painting table this week. These are much more detailed. The female is a Werner Klocke scuplt, and like all of his stuff it looks great. I'm not sure my paint job did it justice.
So there you have it. I also painted a giant snake but forgot to take a picture. It's really nothing to speak of anyway.
Up next are modern zombies, a whole new genre for me!
Saturday, July 19, 2014
Sunday, July 13, 2014
Copplestone Castings Cavemen
In my last update I mused about adding Copplestone Casting's Cavemen range to my tiny collection of prehistoric miniatures. I got inspired and placed an order. I was surprised at how fast the delivery was from the UK to the US, and it really wasn't all that expensive. I'll be ordering more from Copplestone from now on!
So here's the whole tribe. Click for a larger picture.
I decided that they were a little under-dressed to represent northern climates during the Ice Age. So, I painted them to look more "equatorial" or at least like people from a southern climate. I was thinking of going crazy with tribal tattoos, but decided I had neither talent nor patience for the effort.
The full range comes in four packages. Some of the models don't have their weapons attached, and so you can decided what goes where. For the most part, the poses dictated their weapons. Still, if I ordered more I could create a bit of variety by switching a weapon. The weapons were over-sized for the models' hands and have a tenuous bond with the models. One drop and the weapons will break off. That's my only complaint.
Here are details of the packages.
These are the Caveman Characters pack. They make suitable leaders or shamans. One is equipped with state-of-the-art weaponry, a bow! They're all single cast models.
For the unobservant, these are Cavewomen. They look a little too pretty for me, but at least they are solidly built. I really didn't think the bikini tops were necessary, but I guess it gives the models a pulp flavor with a nod toward modesty. Anyway, they're good models with interchangeable weapons.
Here we have the Cavemen pack. These guys remind me of some people I knew in high school. They all have swappable weapons, but I think in this case it's obvious what weapon should go with a model. This package provides the tribe with its hunters, so an extra pack might be worth it.
Lastly we have the More Cavemen pack. This is a cool pack because it give two more adult hunters, but also a range of ages. There's one about 18 - 20 years, one 14 -16 years, and a boy about 8 - 10 years who is throwing a rock. That's a cool touch, and rounds out a "tribe" theme where everyone contributes.
So that's all of the cavemen I'm going to paint for now. These models don't all have to be from the same tribe, obviously. Combined with the Neanderthal types I painted last time, I'd have a good mix of prehistoric clans for some small skirmishes.
As a bonus, I dug into my bag or Reaper metals and found a large flightless bird I had once planned to use for my aborted World of Warcraft conversions. This was going to be a Plainstrider (WoW has tons of these large, flightless birds in the game). So I painted this up to go with my prehistoric stuff.
I don't know what it represents, but it looks stone age to me! Combined with the sabertooth tiger I have plus some wolves, bears, and a giant snake I need to finish, I have some animal enemies for my cavemen to hunt, too.
Not sure where I'll take this now, but I'm glad I scratched this itch. The models look great and can serve a lot of different purposes.
So here's the whole tribe. Click for a larger picture.
I decided that they were a little under-dressed to represent northern climates during the Ice Age. So, I painted them to look more "equatorial" or at least like people from a southern climate. I was thinking of going crazy with tribal tattoos, but decided I had neither talent nor patience for the effort.
The full range comes in four packages. Some of the models don't have their weapons attached, and so you can decided what goes where. For the most part, the poses dictated their weapons. Still, if I ordered more I could create a bit of variety by switching a weapon. The weapons were over-sized for the models' hands and have a tenuous bond with the models. One drop and the weapons will break off. That's my only complaint.
Here are details of the packages.
These are the Caveman Characters pack. They make suitable leaders or shamans. One is equipped with state-of-the-art weaponry, a bow! They're all single cast models.
For the unobservant, these are Cavewomen. They look a little too pretty for me, but at least they are solidly built. I really didn't think the bikini tops were necessary, but I guess it gives the models a pulp flavor with a nod toward modesty. Anyway, they're good models with interchangeable weapons.
Here we have the Cavemen pack. These guys remind me of some people I knew in high school. They all have swappable weapons, but I think in this case it's obvious what weapon should go with a model. This package provides the tribe with its hunters, so an extra pack might be worth it.
Lastly we have the More Cavemen pack. This is a cool pack because it give two more adult hunters, but also a range of ages. There's one about 18 - 20 years, one 14 -16 years, and a boy about 8 - 10 years who is throwing a rock. That's a cool touch, and rounds out a "tribe" theme where everyone contributes.
So that's all of the cavemen I'm going to paint for now. These models don't all have to be from the same tribe, obviously. Combined with the Neanderthal types I painted last time, I'd have a good mix of prehistoric clans for some small skirmishes.
As a bonus, I dug into my bag or Reaper metals and found a large flightless bird I had once planned to use for my aborted World of Warcraft conversions. This was going to be a Plainstrider (WoW has tons of these large, flightless birds in the game). So I painted this up to go with my prehistoric stuff.
I don't know what it represents, but it looks stone age to me! Combined with the sabertooth tiger I have plus some wolves, bears, and a giant snake I need to finish, I have some animal enemies for my cavemen to hunt, too.
Not sure where I'll take this now, but I'm glad I scratched this itch. The models look great and can serve a lot of different purposes.
Sunday, June 29, 2014
Cavemen
Here are two blisters of Reaper Miniatures Cavemen. These are really nice models with a lot of character. Click for a larger picture.
These figures have a lot of utility. They can be used in nearly any genre to serve as any type of primitive humanoid. I'm not sure what I'll do with these yet, but I can see a few applications. In fact, some prehistoric games might be a nice change of pace. I've had my eye on some of those very nice prehistoric models at Acheson Creations. Maybe it's time for a mastodon hunt!
You can readily see the contents of the blister, as I've got two of every model represented except the female. I wasn't too big of a fan of some of the workmanship shown on the handle of her staff/club thing. It takes away from the primitive feeling of it. Also, since she's so distinctive I only painted one of her. I guess I could convert the extra model's staff and "magic bag" into something else. Not sure it's worth the effort at this point.
So now I'm thinking of expanding my cavemen collection. Copplestone Castings has some nice cavemen as part of their Lost Worlds range that are worth looking at, and I may have to get them now that I've got this idea in my head. Stay tuned!
These figures have a lot of utility. They can be used in nearly any genre to serve as any type of primitive humanoid. I'm not sure what I'll do with these yet, but I can see a few applications. In fact, some prehistoric games might be a nice change of pace. I've had my eye on some of those very nice prehistoric models at Acheson Creations. Maybe it's time for a mastodon hunt!
You can readily see the contents of the blister, as I've got two of every model represented except the female. I wasn't too big of a fan of some of the workmanship shown on the handle of her staff/club thing. It takes away from the primitive feeling of it. Also, since she's so distinctive I only painted one of her. I guess I could convert the extra model's staff and "magic bag" into something else. Not sure it's worth the effort at this point.
So now I'm thinking of expanding my cavemen collection. Copplestone Castings has some nice cavemen as part of their Lost Worlds range that are worth looking at, and I may have to get them now that I've got this idea in my head. Stay tuned!
Friday, June 27, 2014
20mm PSC German Heavy Weapons
Got to work this week on the massive pile of 20mm Plastic Soldier Company boxes that are clogging my hobby room. I knocked out a box of the German heavy weapons models. I didn't put together every model in the box. Here's what I've got.
Click the picture for a bigger view.
There were models in this box that I couldn't imagine I'd ever need to have in multiples. Specifically that'd be the 80mm and 120mm mortars. Realistically those sized mortars would be far behind the troops and not on board. Still, Bolt Action puts everything on the table whether it make sense or not (they need to sell models, after all) and I could use them as objective pieces, etc. I just didn't want to make three of each in one sitting.
The models are excellent quality and I have few complaints. My only real gripe is that they give you six panzerschreks, but only enough models to build three teams. Since I didn't plan to build all six panzerschreks nor all mortar teams, I stole a figure from the mortars to fill out my team.
I liked having the panzerfausts and wished there were a few more in the box. Six is a good start but a platoon could potentially have more than just six. At least with a disposable weapon like this you don't necessarily have to show which models have them. These guys came with a good amount of gear. I've no clue if it's historically accurate, but it looks good on these models and fits in with their other infantry figures.
The main thing I wanted out of this set was the MG42 teams. A German army can't have too many of these teams, and again my only complaint is I'd have loved to have more than three. These models look great. A little pose variety would've been nice.
Lastly there were the mortar teams. You already know my thoughts on my need for them. As far as the models go, they are excellent. I'll say the mortar model itself was nicely done and sturdy. So many of these mortars in other sets just lean together and need a gallon of glue to stay in place. These PSC mortars, however, were fitted together cleanly.
So that wraps up German heavy weapons. Now I will jump over to do the US heavy weapons teams before tackling all the vehicles. This turned out to be a far larger project than I was expecting. Still, when it's done I'll have a couple of nice looking platoons with plenty of options.
Click the picture for a bigger view.
There were models in this box that I couldn't imagine I'd ever need to have in multiples. Specifically that'd be the 80mm and 120mm mortars. Realistically those sized mortars would be far behind the troops and not on board. Still, Bolt Action puts everything on the table whether it make sense or not (they need to sell models, after all) and I could use them as objective pieces, etc. I just didn't want to make three of each in one sitting.
The models are excellent quality and I have few complaints. My only real gripe is that they give you six panzerschreks, but only enough models to build three teams. Since I didn't plan to build all six panzerschreks nor all mortar teams, I stole a figure from the mortars to fill out my team.
The main thing I wanted out of this set was the MG42 teams. A German army can't have too many of these teams, and again my only complaint is I'd have loved to have more than three. These models look great. A little pose variety would've been nice.
Lastly there were the mortar teams. You already know my thoughts on my need for them. As far as the models go, they are excellent. I'll say the mortar model itself was nicely done and sturdy. So many of these mortars in other sets just lean together and need a gallon of glue to stay in place. These PSC mortars, however, were fitted together cleanly.
So that wraps up German heavy weapons. Now I will jump over to do the US heavy weapons teams before tackling all the vehicles. This turned out to be a far larger project than I was expecting. Still, when it's done I'll have a couple of nice looking platoons with plenty of options.
Saturday, June 21, 2014
Relic Knights Kickstarter
Nearly two years after my I confirmed my pledge, Relic Knights Kickstarter has arrived! It came yesterday but I didn't have time to look through the contents of the box until this morning. It has been so long I nearly forgot what I chose.
Click for a larger picture.
This picture shows two starter factions with a bonus choice each, hardback rulebook, tokens, card deck (the game is card-driven; no dice involved), various scenic bases of different sizes, an autographed litho, and a couple of other things I don't yet understand.
The two factions I selected were Cerci Speed Circuit (think anime boobs) and The Noh Empire (think anime demons). I mostly based my choices on the looks of the models. I've no idea how these will play in the game.
This Kickstarter experience has left me with a few questions. As far as the execution of it, I have few complaints. Really it just took twice as long to get my stuff, but that's it. Cool Mini Or Not sent me everything I selected and throughout the delays they sent constant updates on progress. In fact one of the highlights of getting this KS package is I will no longer get email updates.
My real hesitation is that this KS represents my gaming interests from nearly two years ago. I've moved on and am hardly playing minis games anymore. I'm doing mostly boardgames and Magic the Gathering as far as my weekly gaming goes. I do have some miniatures stuff going on, mostly with my Reaper stuff and Bolt Action / WW2 projects. I don't know how much I really want out of Relic Knights at this point. At the time, I thought I'd be playing this 5-6 times a year and would like having the models to paint. Now, it might get to the table at some point, and I'll still paint the models. But I've got so much else in front of it.
So that's my experience with Kickstarter. The delay between "buying" and receiving the items creates the risk that I might move on in my interests by the time I get my stuff. That has been the case with Relic Knights. Still, I think CMON did a great job with this and provided excellent communication throughout, and from that perspective I am satisfied with the experience.
Click for a larger picture.
This picture shows two starter factions with a bonus choice each, hardback rulebook, tokens, card deck (the game is card-driven; no dice involved), various scenic bases of different sizes, an autographed litho, and a couple of other things I don't yet understand.
The two factions I selected were Cerci Speed Circuit (think anime boobs) and The Noh Empire (think anime demons). I mostly based my choices on the looks of the models. I've no idea how these will play in the game.
This Kickstarter experience has left me with a few questions. As far as the execution of it, I have few complaints. Really it just took twice as long to get my stuff, but that's it. Cool Mini Or Not sent me everything I selected and throughout the delays they sent constant updates on progress. In fact one of the highlights of getting this KS package is I will no longer get email updates.
My real hesitation is that this KS represents my gaming interests from nearly two years ago. I've moved on and am hardly playing minis games anymore. I'm doing mostly boardgames and Magic the Gathering as far as my weekly gaming goes. I do have some miniatures stuff going on, mostly with my Reaper stuff and Bolt Action / WW2 projects. I don't know how much I really want out of Relic Knights at this point. At the time, I thought I'd be playing this 5-6 times a year and would like having the models to paint. Now, it might get to the table at some point, and I'll still paint the models. But I've got so much else in front of it.
So that's my experience with Kickstarter. The delay between "buying" and receiving the items creates the risk that I might move on in my interests by the time I get my stuff. That has been the case with Relic Knights. Still, I think CMON did a great job with this and provided excellent communication throughout, and from that perspective I am satisfied with the experience.
Sunday, June 15, 2014
1/72 Scale PSC US Infantry
I completed a platoon of Plastic Soldier Company's Late War US Infantry in 1/72 scale. These models took a little longer than I expected. The paint job came out fine, but these pictures are not the best. My camera is out of batteries so I had to use my iPhone. Since I haven't updated for a while, I decided to post these okay pictures and take better ones later.
I was not as impressed with this box of PSC models as I was with the Germans. The box of US Infantry is stuffed with a series of bad model choices, and I had to buy a second box just to get enough rifles to make a platoon with HQ. That's a rip off compared to the German box.
The US box gives you two poses of six models with SMGs, and one has a walkie talkie radio. I chose to make the radio guy my LT, which means all three NCOs for my squads have identical kneeling poses. That's not too bad, but then you come to the BAR models. You are given twelve BAR models per box. That's just way too many, even for a late war platoon. Then the model choices get even more questionable. You have one unarmed soldier that might be holding a grenade, or might be trying to hold his pee. I can't tell. What good are three weaponless soldiers? Then you get three medics, and 3 two-man radio teams. Overkill. Polish all that off with three casualties.
Why did they fill this box with so much of this extra crap, including six models that are either dead or weaponless? You end up short of actual rifles and therefore must buy another box. It's cheap enough, but I shouldn't need a second box not with all the extra BAR gunners, radio teams, and guys with full bladders. There was space to put the rifles in one box.
Some of the poses are a little strange, but for the most part they're good with lots of firing poses. I didn't realize I had medics until I saw the cross stamped on their helmets. Since they have no bags they only have that one roll of bandages. At first, I thought they were binoculars. Otherwise, the weapons and all the other stuff look great. There are several marksman models with scopes, too. A nice touch for US squads. I know their suspenders are wrong, but I don't care.
One other complaint I had was that these models did not fit together as nicely as the Germans. There are a lot of gaps in these models where the arms join. Also, the flash and mold lines were pretty severe, and I had to choose between leaving the mold lines or filing away details, particularly on the faces and helmets.
So I wasn't as satisfied with these, but it's all done now. I really don't need more. I'll be adding support units like MGs and AT weapons to both US and German platoons. After that, I get to move onto the vehicles.
I was not as impressed with this box of PSC models as I was with the Germans. The box of US Infantry is stuffed with a series of bad model choices, and I had to buy a second box just to get enough rifles to make a platoon with HQ. That's a rip off compared to the German box.
The US box gives you two poses of six models with SMGs, and one has a walkie talkie radio. I chose to make the radio guy my LT, which means all three NCOs for my squads have identical kneeling poses. That's not too bad, but then you come to the BAR models. You are given twelve BAR models per box. That's just way too many, even for a late war platoon. Then the model choices get even more questionable. You have one unarmed soldier that might be holding a grenade, or might be trying to hold his pee. I can't tell. What good are three weaponless soldiers? Then you get three medics, and 3 two-man radio teams. Overkill. Polish all that off with three casualties.
Why did they fill this box with so much of this extra crap, including six models that are either dead or weaponless? You end up short of actual rifles and therefore must buy another box. It's cheap enough, but I shouldn't need a second box not with all the extra BAR gunners, radio teams, and guys with full bladders. There was space to put the rifles in one box.
Some of the poses are a little strange, but for the most part they're good with lots of firing poses. I didn't realize I had medics until I saw the cross stamped on their helmets. Since they have no bags they only have that one roll of bandages. At first, I thought they were binoculars. Otherwise, the weapons and all the other stuff look great. There are several marksman models with scopes, too. A nice touch for US squads. I know their suspenders are wrong, but I don't care.
One other complaint I had was that these models did not fit together as nicely as the Germans. There are a lot of gaps in these models where the arms join. Also, the flash and mold lines were pretty severe, and I had to choose between leaving the mold lines or filing away details, particularly on the faces and helmets.
So I wasn't as satisfied with these, but it's all done now. I really don't need more. I'll be adding support units like MGs and AT weapons to both US and German platoons. After that, I get to move onto the vehicles.
Saturday, May 31, 2014
Reaper Bones and Warlord Thoughts
I took a short break in the 20mm WW2 project to paint more from my pile of Reaper Bones. No matter how much I pull out of that box, it is still full. I'll be getting another box just like it this Fall too! Anyway, I rummaged around for some Elves and here's what I found.
I just felt like painting bright and colorful, so High Elvish heroes fit that bill. I got hold of a pot of GW's specialty paint for creating a patina on metal, and you can see it on the Elf King's shield. It worked out nice, though it needs to be applied with some thought. I sloshed it on, which was okay but not as good as it could be. I imagined he's carrying some ancient, magic shield. It was a great excuse not to paint the detailed peacock.
What I didn't realize at the time was the two females are Warlord hero models. I have been giving a lot of thought to trying that game, particularly because I love the figures. I've also heard second edition was a huge improvement over first. As I dug into it, I realized not only do I have a ton of Warlord models in my collection, I actually have a complete Black Orc faction fully painted and ready to go!
Without realizing, I also have a functional Necropolis army (undead) that only needs a few more models to reach the recommended 1,000 point game size. I have almost all of it in Bones, too, or in metals that I painted for Song of Blades and Heroes a while ago.
The only challenge is I have a mix of square and round bases. I don't think it will make too much of a difference, really. Visually it looks a bit weird. I'll live with it.
I found the beta test rules and walked through them. The game is pretty solid, though there's some strangeness in the way troops are organized and activate. I really liked it and ordered both books (2nd Ed rules and Savage North expansion). I will also start building toward some other factions. It fills that niche LotR SBG vacated when it got screwy new books that jacked up the game. In fact, this has a higher fantasy feeling than LotR, which I love.
For now it's back to building my 20mm WW2 Americans. However, expect more Reaper Bones and Warlord updates interspersed.
I just felt like painting bright and colorful, so High Elvish heroes fit that bill. I got hold of a pot of GW's specialty paint for creating a patina on metal, and you can see it on the Elf King's shield. It worked out nice, though it needs to be applied with some thought. I sloshed it on, which was okay but not as good as it could be. I imagined he's carrying some ancient, magic shield. It was a great excuse not to paint the detailed peacock.
What I didn't realize at the time was the two females are Warlord hero models. I have been giving a lot of thought to trying that game, particularly because I love the figures. I've also heard second edition was a huge improvement over first. As I dug into it, I realized not only do I have a ton of Warlord models in my collection, I actually have a complete Black Orc faction fully painted and ready to go!
Without realizing, I also have a functional Necropolis army (undead) that only needs a few more models to reach the recommended 1,000 point game size. I have almost all of it in Bones, too, or in metals that I painted for Song of Blades and Heroes a while ago.
The only challenge is I have a mix of square and round bases. I don't think it will make too much of a difference, really. Visually it looks a bit weird. I'll live with it.
I found the beta test rules and walked through them. The game is pretty solid, though there's some strangeness in the way troops are organized and activate. I really liked it and ordered both books (2nd Ed rules and Savage North expansion). I will also start building toward some other factions. It fills that niche LotR SBG vacated when it got screwy new books that jacked up the game. In fact, this has a higher fantasy feeling than LotR, which I love.
For now it's back to building my 20mm WW2 Americans. However, expect more Reaper Bones and Warlord updates interspersed.
Labels:
Elves,
Fantasy Miniatures,
Reaper Bones,
Reaper Warlord
Subscribe to:
Posts (Atom)